![]() But who cares? It's YOUR legendary sword now. Kenshi, by Lo-Fi Games is a hardcore survival game based in a desolate, sci-fi world containing various factions, gangs, small groups, religious fanatics and various other splintered shards of society that are bound to explode when societies crumble, and very few of them are of the opinion that you belong in their world. Someone's going to be missing this, that's for sure. A legendary sword said to be the work of the gods themselves. The Holy Sword - A down and out and wanted criminal, scavenging a battlefield you find something interesting. The Wandering Trader - Seeking to make your fortune, you spent the last of your savings on a backpack full of trade goods and a pack animal, and are about to start a new life as a trader. This is the way the game is intended to be played. Wanderer - You are just a wander with nothing but a few coins, a pair of pants and a rusty sword, ready to venture out into the world. Be a trader, a thief, a rebel, a warlord. There isn't a linear story in place, but it starts players in a variety of ways: Focusing on open-ended sandbox gameplay features rather than a linear story. Before starting the game, there are 13 options creating the foundation for that campaign or story. Kenshi plays from an RTS perspective where players control either one or many characters. The world is filled with bloodthirsty cannibals, starving bandits, brutal slavers, wild beasts, and more. Players can step into a variety of roles such as a trader, thief, warlord, farmer, city founder, nomad, etc. Kenshi is huge, amoral, and opaque enough that I'll be deciphering it it for a very long time.Kenshi is an open world squad-based RPG with sandbox gameplay in a post-apocalyptic world. I've still got to expand from a dustbowl community to a fortress to send an expedition of battle-hardened warriors out into distant wilds while back at the township artisans and workers rake in profits thanks to the clockwork-like regimen I created. Even though Kenshi is capable of conjuring great scenarios to break up these anaemic stretches, it doesn’t lessen the slog.īut after around 30 hours, I still feel like I’ve so much to uncover. Life in Kenshi is a constant process of adaptation, exploration, being terrified of the unknown, and gradually overcoming it with the tiniest of baby steps. It can all get a bit grindy too it takes a long time before you can handle yourself in a fight, a long time to grow food, and a long time to get around. The early going can be cruel basic survival plans can be easily derailed by a city guard who plants drugs on you then demands money you don’t have, or by finding yourself deep in a region inhabited by vicious alien giraffes. While the streamlined combat is functional given how many people you can end up controlling, things can get pretty fiddly when you’re managing inventories, transferring items between 10 or more people, and trying to get your settlement running as efficiently as possible. Kenshi is a beast of a game.It that is a truly unique experience that will probably be different for every player that tries it. Movement, meanwhile, is mouse-based, with the WSAD keys controlling the camera. ![]() Combat is automated, though you can make minor tweaks like defensive postures, ranged attacks and play around with squad formations. IGN is your site for Xbox One, PS4, PC, Wii-U, Xbox 360, PS3, Wii, 3DS, PS Vita & iPhone games with expert reviews, news, previews, trailers, cheat codes, wiki guides. Kenshi’s mechanics and UIs have an arcane MMO feel, which can get cumbersome as your group’s numbers grow. Lo-Fi Games Ltd is a small and independent game developer currently working on its first game, Kenshi, a squad-based RPG set in a vast, dystopian Sword. Settlements present their own dangers: out in the wilderness you’ll face bandit and animal attacks, while settling near cities may subject you to strict taxation and other regional rules (one theocratic faction actually makes it a punishable offence not to pray regularly). ![]() At this point, Kenshi becomes a surprisingly effective management game as you research technologies, construct buildings, and assign people long lists of automated tasks like mining, farming and construction. You can have several squads in different parts of the world if you wish, or train new members as farmers and labourers so that you can build a self-sustaining settlement. Through bar-crawling and chance encounters with escaped slaves and other vagabonds, you can recruit new people, who you then take control of just like your original characters. Beyond that? Perhaps you search the wilderness for artefacts or lore titbits, hunt down bounties for the myriad factions, join up with anti-slavers, or just set up shop on a busy trade route and try to make an honest living.
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